Blobberman is a custom made game for a 4-player arcade-refrigerator.
Players are a Blob in a world of smaller blobs that randomly float around the universe. When smaller blobs come into contact with a player, they are pulled into their field of gravity and start to orbit the player. Players can use the smaller blob as ammunition and shoot the blobs off of other players. When a player has no blobs in orbit and is hit, they are defeated. The last player standing wins!
This project gave me new experience with programming in Unity/C#.